#include "hammer.h" #include parse_state* from(parse_state *ps, const size_t index) { parse_state p = { ps->input, ps->index + index, ps->length - index, ps->cache }; parse_state *ret = g_new(parse_state, 1); *ret = p; return ret; } const uint8_t* substring(const parse_state *ps, const size_t start, const size_t end) { if (end > start && (ps->index + end) < ps->length) { gpointer ret = g_malloc(end - start); memcpy(ret, ps->input, end - start); return (const uint8_t*)ret; } else { return NULL; } } const GVariant* at(parse_state *ps, const size_t index) { GVariant *ret = NULL; if (index + ps->index < ps->length) ret = g_variant_new_byte((ps->input)[index + ps->index]); return g_variant_new_maybe(G_VARIANT_TYPE_BYTE, ret); } const gchar* to_string(parse_state *ps) { return g_strescape(ps->input, NULL); } const result* get_cached(parse_state *ps, const size_t pid); /* { gpointer p = g_hash_table_lookup(ps->cache, &pid); if (NULL != p) } */ int put_cached(parse_state *ps, const size_t pid, result cached);