Refactored all of the desugaring code to no longer depend on memory being initialized to 0. Everything is about 12% faster now.
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d71215d494
commit
ec404ca8fe
36 changed files with 411 additions and 417 deletions
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@ -21,22 +21,13 @@ static bool ignore_isValidCF(void *env) {
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return (p->vtable->isValidCF(p->env));
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}
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static HCFChoice* desugar_ignore(HAllocator *mm__, void *env) {
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HParser *p = (HParser*)env;
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HCFChoice *ret = h_new(HCFChoice, 1);
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HCFChoice *a = h_desugar(mm__, p);
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ret->type = HCF_CHOICE;
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ret->seq = h_new(HCFSequence*, 2);
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ret->seq[0] = h_new(HCFSequence, 1);
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ret->seq[0]->items = h_new(HCFChoice*, 2);
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ret->seq[0]->items[0] = a;
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ret->seq[0]->items[1] = NULL;
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ret->seq[1] = NULL;
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ret->reshape = h_act_ignore;
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return ret;
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static void desugar_ignore(HAllocator *mm__, HCFStack *stk__, void *env) {
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HCFS_BEGIN_CHOICE() {
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HCFS_BEGIN_SEQ() {
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HCFS_DESUGAR( (HParser*)env );
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} HCFS_END_SEQ();
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HCFS_THIS_CHOICE->reshape = h_act_ignore;
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} HCFS_END_CHOICE();
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}
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static bool h_svm_action_pop(HArena *arena, HSVMContext *ctx, void* arg) {
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