Refactored all of the desugaring code to no longer depend on memory being initialized to 0. Everything is about 12% faster now.

This commit is contained in:
Dan Hirsch 2013-05-25 03:35:42 +02:00
parent d71215d494
commit ec404ca8fe
36 changed files with 411 additions and 417 deletions

View file

@ -15,12 +15,8 @@ static HParseResult* parse_charset(void *env, HParseState *state) {
return NULL;
}
static HCFChoice* desugar_charset(HAllocator *mm__, void *env) {
HCFChoice *ret = h_new(HCFChoice, 1);
ret->type = HCF_CHARSET;
ret->charset = (HCharset)env;
ret->action = NULL;
return ret;
static void desugar_charset(HAllocator *mm__, HCFStack *stk__, void *env) {
HCFS_ADD_CHARSET( (HCharset)env );
}
static bool h_svm_action_ch(HArena *arena, HSVMContext *ctx, void* env) {