add demerge code path (untested)
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3 changed files with 50 additions and 9 deletions
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@ -70,15 +70,54 @@ static const HLRAction *handle_conflict(HSlist *engines, const HLREngine *engine
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return branches->head->elem;
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}
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static HLREngine *handle_demerge(HSlist *engines, HLREngine *engine,
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const HLRAction *reduce)
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static HSlist *demerge_stack(HSlistNode *bottom, HSlistNode *mp, HSlist *stack)
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{
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return engine; // XXX
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HArena *arena = stack->arena;
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for(size_t i=0; i<reduce->production.length; i++) {
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// XXX if stack hits bottom, demerge
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HSlist *ret = h_slist_new(arena);
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// copy the stack from the top
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HSlistNode **y = &ret->head;
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for(HSlistNode *x=stack->head; x && x!=mp; x=x->next) {
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HSlistNode *node = h_arena_malloc(arena, sizeof(HSlistNode));
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node->elem = x->elem;
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node->next = NULL;
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*y = node;
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y = &node->next;
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}
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// XXX call step and stow on the newly-created engines
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*y = bottom; // attach the ancestor stack
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return ret;
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}
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static void demerge(HSlist *engines, HLREngine *engine,
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const HLRAction *action, size_t depth)
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{
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// no-op on engines that are not merged
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if(!engine->merged)
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return;
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HSlistNode *p = engine->stack->head;
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for(size_t i=0; i<depth; i++) {
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// if stack hits mergepoint, respawn ancestor
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if(p == engine->mp) {
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HLREngine *eng = engine->merged;
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eng->stack = demerge_stack(eng->stack->head, engine->mp, engine->stack);
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demerge(engines, eng, action, depth-i);
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// call step and stow on restored ancestor
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h_lrengine_step(eng, action);
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stow_engine(engines, eng);
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break;
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}
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p = p->next;
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}
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}
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static inline void
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handle_demerge(HSlist *engines, HLREngine *engine, const HLRAction *reduce)
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{
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demerge(engines, engine, reduce, reduce->production.length);
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}
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HParseResult *h_glr_parse(HAllocator* mm__, const HParser* parser, HInputStream* stream)
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@ -119,8 +158,8 @@ HParseResult *h_glr_parse(HAllocator* mm__, const HParser* parser, HInputStream*
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// fork engine on conflicts
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action = handle_conflict(engines, engine, action->branches);
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} else if(action->type == HLR_REDUCE) {
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// demerge as needed to ensure that stacks are deep enough
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engine = handle_demerge(engines, engine, action);
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// demerge/respawn as needed
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handle_demerge(engines, engine, action);
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}
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}
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@ -210,6 +210,7 @@ HLREngine *h_lrengine_new(HArena *arena, HArena *tarena, const HLRTable *table,
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engine->stack = h_slist_new(tarena);
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engine->input = *stream;
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engine->merged = NULL;
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engine->mp = NULL;
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engine->arena = arena;
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engine->tarena = tarena;
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@ -74,7 +74,8 @@ typedef struct HLREngine_ {
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HSlist *stack; // holds pairs: (saved state, semantic value)
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HInputStream input;
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HSlist *merged; // saved ancestor engines that merged to form this one
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struct HLREngine_ *merged; // ancestor merged into this engine at mp
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HSlistNode *mp; // mergepoint: stack->head at time of merge
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HArena *arena; // will hold the results
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HArena *tarena; // tmp, deleted after parse
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